Confirmed Kill
Two teams race to complete objectives across three relay points while defending captured zones.

Quick Information
Number of Teams
2
Recommended Players
20-40
Game Duration
10 – 15 minutes
Rounds
2
Respawn Type
Unlimited
Required Props
Dogtags
Referee Required
No
Game Overview
This game is a spin on the popular Kill Confirmed game mode where you collect dogtags of fallen enemies.
Teams
How the Game Works
Teams move to starting positions
Referee confirms team counts, safety check, and objective props.
Referee starts the game
Timer begins and teams move to standard Team Deathmatch form.
Teams attempt to collect as many dogtags as possible
Teams claim a trophy from their kills by removing the dogtags of any downed enemies they find and wearing them with pride.
Winning Conditions
Team with most dogtags at the end of the game wins.
Draw: Draw if both teams have the same number of dogtags
Rules
Shared Rules
Hit Calls
When hit, if you have dogtag(s) you kneel and await respawn by a team member (touch the shoulder). In the downed state your dogtag(s) can be taken at any time. If you have no dogtags, raise your hand, call hit and return to spawn.
ImportantDogtag Collection
You can collect all dogtags worn by a downed player.
Important
Team-Specific Rules
Props and Equipment
Dogtags
Worn around the neck on long paracord
Referee should verify all members have their dogtags worn and are easily removable without bodily harm.
Respawn Rules
- Respawn Enabled
- Yes
- Respawn Type
- Medic / Spawn
- Respawn Delay
- None
- Respawn Location
- Medic if you have dogtags, spawn if you don’t
- Lives / Tickets
- Unlimited
If you have any umber of dogtags you take a knee and await a medic when hit. If you have no dogtags then return to spawn with hand raised.
Additional Notes