OPERATION FILE

Bounty Hunter Showdown

Scenario briefing and mission structure

Game Details

A determined group of bounty hunters has unlimited respawns. They must infiltrate an outlaw’s treacherous territory. Their goal is to eliminate their foes and bring the notorious leader to justice.

But it won’t be easy. The outlaw leader is a formidable force. They easily shrug off hits. Everything changes at the climactic last stand, where every shot counts. Will the bounty hunters prevail, or will the outlaws reign supreme?

Key Game Mechanics

    • Semi-auto guns only – no rapid trigger pulls.

    • Outlaws have no respawns – when hit, they perform a dramatic death and stay on the field as “corpses.”

    • Outlaw Leader: Immune until the final 5 minutes. After that, a hit forces them to their knees.

Red Team

Team Used:
Start Area:
Fire Selector:
Respawns:

Red Team Goal

Blue Team

Team Used:
Start Area:
Fire Selector:
Respawns:

Blue Team Goal

Props Used

None

Game Rules

Game Time Limit:

    • 15 minutes to determine the winner.

    • First ten minutes, the outlaw leader is invulnerable.

Death Acting:

    • Players hit by BBs must “die” theatrically, adding drama to the showdown.

    • After being “killed,” players remain on the ground until the game ends to simulate the aftermath of the duel.

    • When down, outlaws can fire just one more shot, but make the timing right. If they are shot again either before or during their final shot, they are completely out. So time that shot right!

Winning Condition:

    • Outlaws survive until time out.

    • Bounty Hunters bring the leader back to their hideout.

Additional Info

Outlaw Leader is the only player that doesn’t leave the field when hit. He is essentially invulnerable when surrounded by his men. He kneels when hit. He stands when a team member touches him. This happens once every ten seconds.

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