OPERATION FILE

Hack the Server

Scenario briefing and mission structure

Game Details

Defence team should hold up inside the field in one or two locations and try to repel hackers and throw them off from the server node location.

Key Game Mechanics

  • Defence team has no respawns
  • Hackers have unlimited respawns
  • Hackers must be in range of the server node to begin the hack.

Red Team

Team Used: Hackers
Start Area: Field Entrance
Fire Selector: Semi-Auto
Respawns: Unlimited

Red Team Goal

Using a wi-fi enabled device, hack the server to download a file and then shut the server down.

Blue Team

Team Used: Defence Team
Start Area: Scattered throughout the field
Fire Selector: Full-Auto
Respawns: None

Blue Team Goal

Fend off hackers and prevent server penetration and shutdown.

Props Used

Server Node, Smartphone / Tablet

Game Rules

  • Hackers use semi auto only.
  • Hackers cannot use shields.
  • When a Hacker is hit, they must immediately disconnect from the server.
  • Defense team can use full-auto.
  • Defence team has no respawns.

Additional Info

Nothing Further