This game modes offer simple rule changes that can significantly alter gameplay dynamics for almost any game. It encourages teamwork, strategy, and adaptability while keeping the core airsoft experience intact.
Run for Your Life
Physical Demands | 💪 💪 💪 💪 |
Preparation Time | 🛠️ 🛠️ 🛠️ |
Duration | 🕒 🕒 |
Downtime | 🛌 |
Difficulty | 🧠 🧠 |

Key game Components
Teams | Red Team | Blue Team |
Start Area | Field Centre | Field Centre |
Respawns | Unlimited | Unlimited |
Fire Selector | Semi-Auto | Semi-Auto |
Goal | Get more kills than the other team. | Get more kills than the other team. |
Props Needed | Counters |
Additional Information | Players start unarmed with their weapons around the field perimeter. |
Game Details
Team respawns will be at opposite ends of the field in a predetermined location.
Teams must place their weapon somewhere around the perimeter of the field and gather in the centre of the field. (weapons should not all in the same area)
When the game starts, players must rush to retrieve their weapon and begin a team deathmatch style game.
Key game Mechanics
- Players start unarmed with guns at least 30m from their spawn.
- Both teams are gathered in the centre of the field.
- When the game starts, players rush to get their weapons and begin team deathmatch.
Game Rules
- Players start the game unarmed
- If hit before retrieving their weapon, players must return to spawn and try again.
- You cannot move other players weapons