This game departs from the standard VIP game, by almost ensuring their capture and leading to a Hostage Rescue game afterwards where the winner can then be determined.
Capture the Informant
Physical Demands | 💪 💪 💪 |
Preparation Time | 🛠️ 🛠️ 🛠️ |
Duration | 🕒 🕒 🕒 |
Downtime | 🛌 🛌 |
Difficulty | 🧠 🧠 🧠 |

Key game Components
Teams | Criminal Team | Police Team |
Start Area | At the field entrance | Scattered throughout the field |
Respawns | Unlimited, In Pairs | Medic |
Fire Selector | Full-Auto | Semi-Auto, 1x LMG Full-Auto Gunner per team |
Goal | Eliminate the police and capture the informant. | Protect the informant. |
Props Needed | VIP Vest |
Additional Information | If the informant is hit, they take a knee for 5 seconds. |
Game Details
Roles and Responsibilities
Police Team
- Objective:
Eliminate the police and capture the informant.
- Objective:
- Tasks:
- Establish defenses at critical locations to ambush the police.
- Once the informant is captured, take them to a predetermined location for questioning and put the bomb vest on them.
- Tasks:
- Tasks:
- Strategically traverse the field along the set route and deliver the informant.
- Prevent the informant’s capture.
- Tasks:
Cartel Team
- Objective:
Eliminate the police and capture the informant.
- Objective:
- Tasks:
- Establish defenses at critical locations to ambush the police.
- Once the informant is captured, take them to a predetermined location for questioning and put the bomb vest on them.
- Tasks:
- Objective:
Escort the informant to the safehouse
- Objective:
- Tasks:
- Strategically traverse the field along the set route and deliver the informant.
- Prevent the informant’s capture.
- Tasks:
Cartel Team
- Objective:
Eliminate the police and capture the informant.
- Objective:
- Tasks:
- Establish defenses at critical locations to ambush the police.
- Once the informant is captured, take them to a predetermined location for questioning and put the bomb vest on them.
- Tasks:
Key game Mechanics
This game is a prelude to a hostage rescue game, so the game is more story driven and less about winning and losing, and more about having fun and playing the part.
Game Rules
The Kingpin can fire in full-auto and respawns at the nearest checkpoint.
- Kingpin can not use weapon sights
- Kingpin can run, but after being hit can only walk to a checkpoint.
- Kingpin cannot capture the informant.
Additional Game Information
The police will lose this game as it is part of a story driven game series that leads to the police trying to rescue the informant.