Kingpin Escape Airsoft Game
Kingpin Escape is a high-intensity, tactical role-playing game where teamwork, deception, and strategy determine the winner. Two teams, the Cartel and the Police, compete in a battle of wits and skill. Their goal is to rescue or capture the Kingpin before time runs out. The added twist of a decoy Kingpin introduces layers of misdirection, making this game thrilling from start to finish.
Details | Information |
---|---|
Start Area | Police- At a checkpoint Cartel Team – Field Entrance Kingpin – Somewhere inside the field Decoy – With the Cartel Team (at first) |
Fire Selector | Police – Semi-auto Cartel – Full-auto |
Respawns | Police – Unlimited Medic Police Medic – At HQ Only Cartel – Revived by a Kingpin one time only. Kingpin – Takes a knee for a few seconds |
Props Used | None |
Goal | Find the Kingpin and arrest him. |
Additional Information | Police team will have 2 – 3 medics. |
Physical Demands: | 💪 💪 |
Time Required: | 🕒 🕒 |
Preparation Time: | 🛠️ ️ |
Downtime: | 🛌 🛌 |
Complexity: | 🧠 🧠 |
Kingpin Escape Game Details
The Kingpin is injured and armed with an LMG. He is hiding inside the field waiting for his men. He is unable to move and more than ten metres due to injury, unless escorted. When escorted, the kingpin can only limp.
However, one of the cartel is a decoy, that only the cartel knows who the real kingpin is.
The kingpin will try to hold their ground until their men arrive.
The police must find the right kingpin and bring them back before he can escape.
Kingpin Escape – Key Game Mechanics
- The kingpin can shoot full auto and will take a knee for a few seconds when hit (can be used as an advantage to slow down his escape/capture and arrest him)
- The Kingpin has hidden a stash inside the field and only he knows where it is.
- The decoy can only reveal they are not the kingpin when captured and interrogated.
- Capturing the kingpin or decoy can only be done while they are kneeling.
- The kingpin should be interrogated to find the location of his stash.
- The kingpin can escape if an opening is possible.
Game Rules
Game Time Limit:
- 15 – 20 minutes to determine the winner
Winning Condition:
- Cartel
- Getting the kingpin to the extraction.
- Getting the stash to extraction.
- Police
- Capturing the real kingpin and holding him at HQ when the time is up.
- Bringing the stash back to HQ.
Start Area | |
Fire Selector | |
Respawns | |
Props Used | |
Goal | |
Additional Info |
Physical Demands: | |
Time Required: | |
Preparation Time: | |
Downtime: | |
Complexity: |