OPERATION FILE

賞金稼ぎ対決

Scenario briefing and mission structure

ゲーム情報

A determined group of bounty hunters has unlimited respawns. They must infiltrate an outlaw’s treacherous territory. Their goal is to eliminate their foes and bring the notorious leader to justice.

But it won’t be easy. The outlaw leader is a formidable force. They easily shrug off hits. Everything changes at the climactic last stand, where every shot counts. Will the bounty hunters prevail, or will the outlaws reign supreme?

Key Game Mechanics

    • Semi-auto guns only – no rapid trigger pulls.

    • Outlaws have no respawns - ヒットされると劇的な死を遂げ、"死体 "としてフィールドにとどまる。

    • Outlaw Leader: Immune until the final 5 minutes. After that, a hit forces them to their knees.

レッドチーム

Team Used:
Start Area:
Fire Selector:
Respawns:

Red Team Goal

ブルーチーム

Team Used:
Start Area:
Fire Selector:
Respawns:

Blue Team Goal

使用小道具

なし

ルール

試合時間の制限:

    • 15 minutes to determine the winner.

    • First ten minutes, the outlaw leader is invulnerable.

Death Acting:

    • Players hit by BBs must “die” theatrically, adding drama to the showdown.

    • After being “killed,” players remain on the ground until the game ends to simulate the aftermath of the duel.

    • When down, outlaws can fire just one more shot, but make the timing right. If they are shot again either before or during their final shot, they are completely out. So time that shot right!

勝利の条件:

    • Outlaws survive until time out.

    • Bounty Hunters bring the leader back to their hideout.

追加情報

Outlaw Leader is the only player that doesn’t leave the field when hit. He is essentially invulnerable when surrounded by his men. He kneels when hit. He stands when a team member touches him. This happens once every ten seconds.

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